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Pirates of the Burning Sea:  National Navies (1) (2) (3) (4)

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VAdmiralRob Posted: Jul 30 2003, 12:24 PM
Hmm all very interesting

from what I can see is that we have a few issues here

1. Do we activily participate in PotBS
2. How do we do this
3. what about the stalwart Dial up Players (me included)
4. Do we encourage those in PotBS forums to join us

What ever happens We are tight nit community and we will not disapate because of this game.

Sea Witch Posted: Jul 30 2003, 12:54 PM
First of all, where is this paranoia you're referencing??

Secondly (for Rob), Black Bellamy had posted a link to an add on for BF1942, which is set in our time frame (featuring pirates of course ). I think that could very well do the trick for those of us with dial up, as far as another game for us to look at. For those of you who didn't look, here's the link. http://www.innerempire.com/bfpirates/

Third, yes, we should indeed invite them over to have a look at US too.

Last, as D'O pointed out, how many times have we all seen pre-release game hype, only to be disappointed? Until it's actually on line and playable, it's really a moot point anyway. WHEN the game is released, and those of you with broadband play, you can tell the rest of us stuck with dialup what it's like.
Lilnap Posted: Jul 30 2003, 02:08 PM
Sirs,

Firstly, as I have said multiple times I am not opposed in the slightest to a new game. I simply want to maintain the same kind of quality atmosphere we have here at Sea Lords. Agamemnon brings up a great suggestion when he speaks of forming squadrons which meet at a certain time and recieve orders as a whole.

I appologize if I still appear to be against this game. Quite the opposite, I think it sounds like it may quite possibly be what I've always wanted in this genre. However I dont want to end up playing it as I do other games, where you know no-one very well and are controlled and ordered to do tasks by npcs. With Agamemnon's impression of what squadrons could be, I believe he has laid the majority of my fears to rest and I thank him for it.

Control over others is not really my concern, it is more of how much of the world is controlled by npcs. I believe that this game will eventually be run almost completely by people, but until then we may be taking orders from computers. I also would like to say that I have no paranoia concerning the breakup of us, I for one have not been present for over several monthes. I enjoy the Sea Lords community immensly, but I have no qualms about changing games.

QUOTE
In later releases Players can rise through the ranks to Admirals and actually promote players, assign ships and plan naval strategies (which sounds quite exciting).


If that is true, then this game is definitely worth investing in, in my opinion. But I remain of the opinion that we shall just have to wait and find out more about it.

Regards,
Capt. Lilnap Spanish Navy
Lydia, 36 guns
FSL KM Shook Posted: Jul 30 2003, 03:50 PM Captains/members and guests,


It would appear that we may be putting the cart before the proverbial horse here. Endulge me you will,

1) What I see here is another like game, based in the age of fighting sail where we must park our sleekest of frigates and SOLs for th less modern galleons and barks. I believe it was said to take place on or about 1720? There will be some re-orientation to properly controlling our vessels that will indeed strike interest for us. Although we will have experience with some of the models being used.

2) Even if we cannot all meet the hardware requirements of the game, I repeat the important 'OF THE GAME', we can help each other in strategising and conduct tril manuevers with each other. Hence we do ALL play through faith and help to each other. When you/we go online to play, remember, as a Sea Lords member, you represent all of us not just yourself. You WILL be REQUESTED and REQUIRED to have enough fun to share with us all. Perhaps even a special rating could be established. Have to ponder that one.

3) There can never be a loss of our group and family of players. This I state, with a smile and as a matter of fact. As the good Commodore Ikerd mentioned earlier, we have had our times of trial and pain. We out lived them all. Not only that, we have come back from the mists of inactivity as a stronger organization than even when it was first started (I have to guess at that part since I was not here then).

4) Agamemnon sir, please continue with your very information posts and relaying of information. I have (today) sent registration dispatch to the forum and shall more personally inquire for my own thoughts of play and to get a feel for the game.

We all wish to thank you for your notice of our community. We are very proud of it and share a pride in each others acheivements and promotions. This will not change no matter how many members or fleets there are.

To everyone diligently seeking out other game platforms, remember this please: we are, and will always be who we are. If they have other groups or organizations attached to the games, FANTASTIC! New friends! Remember why we are here always. We are here to spread good will and make friends through sharing an enjoyable hobby in gaming.

Respectfully always, your friend,
Commodore Ikerd USN Posted: Jul 30 2003, 04:09 PM
Ah, truly 'words of wisdom'.

S! FSL Shook

Commodore Ikerd, USN
Commander Northwest District
Fleet 3rd Officer
USS Chesapeake 38
Lilnap Posted: Jul 30 2003, 04:15 PM
Words of wisdom indeed.

Salute FSL Shook!

Capt. Lilnap Spanish Navy
Lydia, 36 guns
Black Bellamy Posted: Jul 30 2003, 06:36 PM
If I may throw in a little chain shot. If my stats are correct, the USS Constitution threw more Iron per broadside than the HMS Agamemnon . I don't have cable do to $$ but if the game has pirates, well I will be there!
If PoBS lives up to what its advertised I do believe it could strengthen groups like the Brotherhood. But may force SL to form into a signal fleet. This may have to be done to compete against other faction in PoBS. As for Battlefield Pirates this will allow a complete team (fleet) to sail on one ship against your fellow fleets. This could be interesting.
Ok, back to the rum!
Agamemnon Posted: Jul 31 2003, 02:02 AM
QUOTE (FSL KM Shook @ Jul 30 2003, 02:50 PM)
Captains/members and guests,


It would appear that we may be putting the cart before the proverbial horse here. Endulge me you will,

1) What I see here is another like game, based in the age of fighting sail where we must park our sleekest of frigates and SOLs for th less modern galleons and barks. I believe it was said to take place on or about 1720? There will be some re-orientation to properly controlling our vessels that will indeed strike interest for us. Although we will have experience with some of the models being used.


FSL KM SHOOK,

Thank you for your words of support on this matter.....I do wish merely to inform people about this game and try to dispel any fears too.

If I can address one of your statements, if I may, the one about types of ships available. POBS will be a semi-historical game, by that I mean that most of the elements of that period will be represented but also ships of the later 18th century will be present too. Frigates, all rates of man-of-wars, brigs, sloops and even zebecs are all present, so as you can see, your honed skills in late 18th century naval warfare are still valid!

My personal opinion is that you "THE SEALORDS" will be at one hell of an advantage over new comers to this game. Your Seamanship, your discipline and your Fleet morale will be second to none.... I do feel that many amongst your SeaLord ranks (if they do play) will, by natural selection, rise quickly through the ranks to achieve some level of high command, and then Sealords! you can then start applying that same level of discipline & "spirit de corp" to your non-SL subordinates. Part way in fact, with the help of the POBS engine, forming a living, breathing Virtual Navy.......

Yours most respectfully

Agamemnon
Agamemnon Posted: Jul 31 2003, 03:42 AM
QUOTE (Black Bellamy @ Jul 30 2003, 05:36 PM)
If I may throw in a little chain shot. If my stats are correct, the USS Constitution threw more Iron per broadside than the HMS Agamemnon

Surely Sir, its not how much one throws, but where one throws it thats important !!!!!

Yours

Agamemnon
Sea Witch Posted: Jul 31 2003, 08:02 AM
As I said before, didn't see where any clan/faction has formally organized into fleets there yet. However we ALREADY are. So, my thoughts are that, those of our Sea Lords players who choose to play this game, be representative of their fleets here, in that particular game. No reason why we cannot do such a thing, I think.

The other thing I have seen in the forum there, is that there are other organized groups, who plan on playing together there as well, and not necessarily in a new organizatin, but as THEMSELVES.
JC White Posted: Jul 31 2003, 12:50 PM man oh man mates, What excitment....... after reading several dispatches, I am ready for action as the RN is always!!!

As for identity, when interacting on the POtBS forum, shant I suggest we register under our names, with the added fleets we are attached too. For example: JungleJim, RN, SLVF.

As we our all Sealords first and though we might aline ourselves with other fleet members within or outside the SL's while sailing in POtBS, we must not forget our roots.

Your Obnt Srvt always
Agamemnon Posted: Aug 1 2003, 12:20 AM
Hi Sealords,

Ive a very interesting interview that answers some more pressing questions:

This is very relevant to you guys:

QUOTE
JustRPG: Tell What system are you implementing for team play?

John: You can form short-term teams as usual in these kinds of games. Create the team, give it a description, recruit players through an interface, etc. Once you’re on a team, you get access to an automatic team chat channel.

Where we’re taking this a bit further is that each team has a leader. This is the person who creates the team, but he or she can hand leadership off to anyone else in the team. The leader has access to a special interface for issuing tactical combat orders to the team. You can order one player to attack an enemy ship, order three other players to defend an NPC vessel, and so on.

Orders are not mandatory. If your leader orders you to do something, there’s no penalty if you don’t do it. But a team that makes good use of this system will have a huge advantage over teams that don’t. You get on-screen graphics pointing out the targets of your orders, so you know what you’re supposed to do. We expect good leaders to emerge who will make any team they join more effective by using this system.



The rest of the interview

http://www.just-rpg.com/default.asp?pid=620

This post has been edited by Agamemnon on Aug 1 2003, 12:22 AM
Soberdrunk Posted: Aug 1 2003, 07:21 AM
Salute Agamemnon,

one question. I haven`t seen you here before but what is your intention and goal too bring our org to POtBS? Is it a personal interest for yourself or you doing work for the publishers (starting build fan bases), eh ?

Well the screenshots of the ship models don`t look to need a high end PC and broadband connection.

I am concerned this game might split parties here as not all of us will spend all the money for just one game.

I do observe the next months...

sincerely,
Agamemnon Posted: Aug 1 2003, 08:12 AM
Raises hat!

I can assure you Sir my intentions are entirely honourable!

Im no Publisher spy, infact this very day ive requested to join your most esteemed Royal Navy here on-line!

I merely feel as i intend on playing POBs that its crying out for an organisation like yours, with regards to the navies, to steer it in the right direction.

Having read through your site, The Sealords project professionalism, Knowledge and whats most important a 'spirit de corp' which as ive stated before is second to none.

As regards the screenshots, they are incomplete and have no textures applied!

In my opinion, even if a small pecentage of Sealords decide to play the game would be the better for it!

QUOTE
I am concerned this game might split parties here as not all of us will spend all the money for just one game.


I doubt it, those who can, might play....but this surely is where their loyality is based (or your comraderie is alot weaker than i thought)
Commodore Ikerd USN Posted: Aug 1 2003, 10:30 AM
Agamemnon sir,

Your actions are certainly appreciated. I too, am trying to pass the notion of this game through our ranks. Any information you may find would indeed help in our mutual cause. Do not feel discouraged if you find skepticism on occasion. This community has had its hopes dashed by developers on more than one occasion.

Please feel free to join us on the virtual seas, so that we may get to know you better. We are always in search of honorable gentlemen such as yourself.

I look forward to trading broadsides with you in the near future.

I remain yours, etc.

Commodore Ikerd, USN
Commander Northwest District
Fleet 3rd Officer
USS Chesapeake 38

This post has been edited by Capt Ikerd USN on Aug 1 2003, 10:33 AM
D'Orleans Posted: Aug 4 2003, 06:50 AM
I saw a discussion over there about the inclusion of some form of "magic". How might that work I wonder? And to what degree might it be used?

Vice Admiral Villeneuve: Yeoman, signal the fleet! All fleet wizards close up! Engage Victory with Fireballs(+10).
Indomptable cast freeze time on Royal Sovereign! We shall then turn their crews into sheep with our Acolytes and board them!!

And have the Santa Ana keep a sharp lookout for those pesky undead ghost ships. They always seem to appear at the worst time!

CaptCaldwell Posted: Aug 4 2003, 07:44 AM Firstly let me introduce my New name! Captain Caldwell.....

A pre-condition to joining your illustrious Fleets was that my name "Agamemnon" clashed with the Ship of Admiral Rob RN, which cant do. So i chose in way of respect the surname of the Agamemnons first captain CaptCaldwell.

Right to Answer your question about "Magic" or vodoo which is in the game, from what ive read it'll be in the form of Vodoo rituals which will only enhance certain skills for a temporary period!... it is also rumoured that it will be closed to the naval professions. So NO fireballs... or lightening bolts from heaven, sorry!

Please keep the questions coming....

Yours

CaptCaldwell


Ps Im still waiting to hear about my Application.....
KM Shook Posted: Aug 4 2003, 07:48 AM
I can see it now...

Valkyrie: attack formation beta,
Ice dragons:form diamond formation , freeze in Britannia and Hybernius.
Tiamat (mother of dragons) be so kind as stomp the anglais and feel free to dine on the chubby captains and crews.


No disrespect meant sirs. I had found this an opertunity t'wards humour. lol

Maybe I can have some post era battle gear too

snickering madly,

This post has been edited by KM Shook MF on Aug 4 2003, 07:49 AM
Sea Witch Posted: Aug 4 2003, 07:56 AM
Spells, eh? Any room for a fighter/mage/thief she half-elf? --Resize_Images_Alt_Text--
Capt Willy Posted: Aug 4 2003, 09:34 AM Who said the MF wern't in touch with reality? --Resize_Images_Alt_Text--